Researchers in game playing have developed a class of search techniques
called alpha-beta pruning to improve the efficiency of search in two person
games.
The idea for alpha-beta search is simple:-
Return to top.
Suppose a Max node's alpha value is 6. Then MAX need not consider any backed up value less than or equal to 6 that is associated with any MIN node below it. Alpha is the worst that MAX can score given that MIN will do its best. Similarily, if MIN has a beta value of 6, it need not consider any MAX node below it that has a value of 6 or more.
Return to top.
This image represents the overview of the animated version of alhabeta search. |
Return to top.
This image represents the state of the static version of alphabeta search |
Return to top.