þ7# ð\\\\\j<¦¦¦¶ ÀÐÐ>x¦† ¦Ú*\Ú¾ÚÚÚÚÚÚÚÚGeology Explorer Evaluation Please circle a number 1 to 5. 1 being "I most strongly agree with the left-hand statement" and 5 being "I strongly agree with the right-hand statement", 3 being neutral. The game was: 1. complex to learn 1 2 3 4 5 simple to learn 2. difficult to operate 1 2 3 4 5 simple to operate 3. too fast 1 2 3 4 5 too slow Purchasing an instrument was: 4. easy 1 2 3 4 5 complicated Knowing what to buy was: 5. easy 1 2 3 4 5 complicated Moving around was: 6. easy 1 2 3 4 5 complicated Finding goals (rocks and minerals) was: 7. easy 1 2 3 4 5 complicated Getting information on the planet was: 8. easy 1 2 3 4 5 complicated Getting my score was: 9. easy 1 2 3 4 5 complicated I was: 10. able to keep 1 2 3 4 5 unable to keep track of my goals track of my goals 11. able to keep 1 2 3 4 5 unable to keep track of my track of my progress progress 12. able to get the 1 2 3 4 5 unable to get information I needed the information I needed 13. able to carry out 1 2 3 4 5 unable to carry the actions I wanted out the actions I wanted 14. able to get useful 1 2 3 4 5 unable to help about operating get useful help the game about operating the game The game: 15. had a clear goal 1 2 3 4 5 did not have a clear goal I had: 16. too little control 1 2 3 4 5 sufficient control over my progress over my progress I was: 17. able to develop 1 2 3 4 5 not able to and implement develop and strategies implement strategies The game was: 18. too simple 1 2 3 4 5 too complex 19. too difficult 1 2 3 4 5 too easy After awhile the game: 20. lost its challenge 1 2 3 4 5 remained challenging The unsolicited tutoring advice from the game was: 21. distracting 1 2 3 4 5 helpful The tutoring advice that was available was: 22. informative and 1 2 3 4 5 vague and useful useless The actions I took and strategies I implemented: 23. had the impact 1 2 3 4 5 did not have the that I anticipated impact that I had anticipated The simulation of exploring a planet felt: 24. superficial/fake 1 2 3 4 5 real/tangible There was: 25. too little detail in 1 2 3 4 5 too much detail the game in the game The game was: 26. textually 1 2 3 4 5 textually dull entertaining There was: 27. enough textual 1 2 3 4 5 too little textual detail detail The User Card was: 28. entertaining 1 2 3 4 5 dull 29. informative 1 2 3 4 5 distracting The plot/story line was: 30. engaging 1 2 3 4 5 dull The game: 31. remained 1 2 3 4 5 became surprising predictable I: 32. liked the concept 1 2 3 4 5 disliked the of the game concept of the game 33. learned something 1 2 3 4 5 did not learn from the game anything from the game The game was: 34. fun 1 2 3 4 5 not fun I would: 35. play this game 1 2 3 4 5 not play this again game again Short Answer How much time would you estimate you invested in playing the game? Did you find the use of objects numbers (i.e. #1776) a help or a hindrance? Do you feel the object numbers make the game harder to play or harder to understand? Please list the things you most liked or disliked about the game. What suggestions would you make? Did you play the game until you received a SPECIAL ASSIGNMENT? If so, did you try to complete the SPECIAL ASSIGNMENT? If so, please list the things you most liked or disliked about the SPECIAL ASSIGNMENT ver. 2July98 -- € Ú¼’tJ,ËÙ_}ž·Øí6W~ŸµÖÝúHO¬³/=Œ£ã:f¦× H s ¡ ¬ ü A L ” § ò * 4 r u 8 F d m µ Âðýþÿú÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷ô÷îèâè÷Ü @ H  € €@ÊËÙ<=^_}ž·×Øí 6VW~žŸµÕÖÝ 34`˜™Æó4`pqÇèú3GHO«¬³Þþ./=de‹Œ£Íâã9:f¥¦×  . G H s   ¡ ¬ ß û ü 3 @ Aûöñöööööööööööööööööööööööööööööööìööööööööööööööööööìööööööööööööööööööööööööööööööööööööööö!À!À!À!À] A L } “ ” § È É ñ ò ) * 4 S q r u £ Å Ó Ô  % 7 8 F c d m ™ ² ³ µ  à    V ¬ ­ ® ¯ !`a˜™ïðýþûûûûûûûûûûûûûûûûûûûûûûûûûûûûûûûûöûûûûûûûîûûûéûûûûûûûûûûûûûûûûûûûîáÛöÕööáóôÐý0!À!ÀÐý0!ÀH ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿóôöÞ pû ´ÿÿÿÿÿÿÿÿ A  !"UÑÒÕÚÛ u¡º#((’(ö)/‹9?ÿHHØ(ÿáÿâùFG(üHHØ(d'`=à/Р ÐRDH-:LaserWriter 8 New YorkPalatinoÀ€€(õü0Ý